Crysis 2 not in tropical environment says Twitter message

January 23, 2010 · Filed Under News · Comment 

When Crysis was first launched, it was a game that we weren’t supposed to enjoy. In fact if we talk about the graphics. Today, the same game, super rigs may be able to handle it in an ultra-high detail, of course most are probably having nightmares still ever since Crysis 2 was announced.

EA first time gave the news of its production last summer, which also revealed that the game would use the multiplatform engine CryEngine 3.

But now, the scenario is different. Computers may breathe a sight of relief. The game made the cover of US Official PlayStation Magazine and there the PlayStation 3 version was revealed.

The console version is expected, but there was another piece of shocking information. A Tweeter message says that the game will no longer be happening in a tropical environment.

There were no other details except of the presence of the Nanosuit 2.0. It read as, “World Exclusive: Crysis 2 set in NYC!!”

CryEngine3 coming next month

September 19, 2009 · Filed Under Engine · Comment 

During AMD Vision event CryTek Engine Licensing Business manager Mike Gamble talks to media in an interview. The discussion spanned from different APIs to challenges in the adoption of new platform.

In the way of expansion from the PC version to multi-platform engine, CryTek has got several new customers. At present time CryTek is having over dozen oflices who will be utilizing the next-generation CryEngine3.

The CryEngine3 is going to be launched in next month and there are too many projects that will be making use of this engine, especially there are to be few surprises for the consoles.

Mike said, “Yes, CryEngine 3 is keeping in line with the tradition. Good looking forest…”

He also said that the capabilities of the DirectX9 [when properly optimized] are brilliant for customers that needs to develop a title for the present generation of consoles and PCs.

He added that the customers who are targeting the next-generation console cycle should build upon the strengths of DirectX 11 API.

Mike mentioned further, “Our take is that CryEngine 3 simply blew our minds with the realistic water physics and effects on the “camera” viewpoint… it was really interesting to feel the immersion effect, so the guys and girls in CryTek are looking good to win the award for the best looking water of them all.”

CryEngine 3 unveiled

March 15, 2009 · Filed Under crysis warhead · Comment 

CryEngine 3 has been unveiled by Crytek. This is an “all-in-one game development solution” for Xbox 360, PS3 and MMOs.

This new CryEngine that was used to power the Crysis and Crysis Warhead on PC is really Next-Gen-Ready. This is claimed by the German studio, with scalable computation and graphics for all the major upcoming platforms.

The report in the media and also the recent acquisition of troubled TimeSplitters dev Free Radical, has magnified to the never-dieing rumour of Crysis on consoles. Let us keep the hope that it happens.

In fact CryEngine 3 is a revolutionary change from the previous PC-only engines. Crytek CEO, Cevat Yerli of the engine told to the media, “CryEngine 3 will set the benchmark for complete game engine solutions in performance, and services to game engine licensees and their players.” He also added that they have been preparing a long time for the CryEngine on consoles and ultimately they are confident that Crytek will again amaze developers at GDC.